![]() Along with six disciples, Gaia exited heaven in an attempt to set things straight on Earthland - or so he led his disciples to believe. One day, however, the powerful Gaia had had enough. Restricted by the laws of heaven, the gods had no choice but to sit back and watch the humans of Earthland destroy each other, their wars never seeming to cease. If you find yourself not enjoying the battles themselves, then you’ll find that you have no reason to play Monster Masters.Menus and gameplay are in Multi-3 (English, French & German). The monsters have adorable designs, the battles are fun, and the game has something for those who find themselves deeply invested in it. Monster Masters is a fun turn-based monster game in its own right. Sorry, forgot we weren’t talking about Pokémon. To earn rewards, you need at least 1400 fame, so those who want to be the very best that no one ever was, will have something to work toward. At the end of the “Season,” which lasts 15 days, players earn rewards based on the league they’re in. The more Fame you have, the higher the league you’re in. Leagues are determined by the amount of “Fame” you have, which is gained by winning battles. ![]() Players are split into leagues and face off against live opponents within the same league. The game also offers those with a competitive side a little something extra. The strategic elements create engaging battles that will keep players on their toes and leave them feeling satisfied when they come out on top. Though the random nature of the battle boxes may turn some players off, the actual combat may be enough to get others to stay. For players trying to get a certain team to the highest levels, this could be a major source of frustration. The in-game shop does have a “Daily Deals” section that offers experience for certain monsters, but it is only a select few and rotates daily. You could win a battle and earn experience for monsters you didn’t use. With the randomness of the battle boxes, there’s no way to guarantee which monster you’re going to be getting experience for. That’s not possible with Monster Masters. In team-based battle games, like Pokémon, many players will assess the abilities of the fighters at their disposal, build their team based off their play style and level up that specific team of fighters to use in battle. This is where the antithetical nature of the battle boxes comes in. Damage output is connected to Monster level. And if you’re battling a team with a higher damage output than you, you’re only going to make it so far. But so is damage.īecause of the nature of the battle system, you cannot dodge every attack. All of this is to say that strategy is a major element of the battles in Monster Masters. Certain abilities will also allow monsters to fly over attacks or burrow under them, making that attack miss. Abilities then take a certain amount of time to be executed. All monsters have a bar that ranges from one to five above their abilities, representing their energy. On the surface, combat looks basic, but battles require timing, planning and quick thinking. While the battle boxes give you a clear goal to work toward, the randomness of the boxes’ contents is antithetical to the team-based nature of the game. The battle boxes are also opened this way, taking two hours to open. They require you to simply wait for a predetermined set of time. Unlike Pokémon, these eggs don’t require you to wander around an island for a few hours. These eggs are how you add new monsters to your team. There is also a “big box” that is unlocked by knocking out 25 monsters and gives you extra experience points and, occasionally, an egg. When you win a battle you’re rewarded with a chest, called a “battle box.” These boxes hold experience points for your monsters. You grow and level up your team through, you guessed it, battling. You’re given a basic team to start with, a tutorial, and then you’re off. There’s no story or main character, just battling. The main activity of the game is using the monsters you’ve collected to battle other players. Monster Masters bills itself as an RPG, but the RPG elements aren’t the focus of the game. But the battle system and aesthetic are where the similarities end. The general aesthetic and, most importantly, the battle system are all reminiscent of the famous IP. ![]() Developed by LanParty Games, this RPG is clearly inspired by Pokémon. Monster Master s is not one of those games. ![]() It’s spawned many shows, movies, books and games. It is one of the most popular franchises in the world.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |